It’s been 2 weeks since Under Realm: Rise of Magic is released to the world! We’ve come quickly to the first Patch note 0.65 with some new features and changes, minor bug fixes, and UI improvements in the game:
💥NEW FEATURE & CHANGES
A game match is opened on the same window in Lobby after matching is completed in Lobby instead of opening a new tab. Some players experience some browsers/add-ons preventing opening a new tab.
Added 4 more Hero abilities including Pre-Fight, Post-Fight, Inspire Skill, Inspire Death
Pre-fight: Activated before the Battle Phase
Post-fight: Activated after the Battle Phase
Inspire Skill: Number of Abilities being activated
Inspire Death: Number of allied units destroyed
Added Troop card character visual for temporary usage until the better character is selected.
Background music is changed when Player's health is below
150
.
💫UI IMPROVEMENT
Applied future Previews on Card attributes (Health, Defense, Attack) and Death card (claw mark) on the card on the next turn to help Players pre-seen the game progress and action
Changed the Defeat result announcement ribbon to grey color.
Improved Match-end screen to be easier to view
Improved battleground shaking animation at battle moment.
Removed description on non-skill Hero Cards.
🐛BUGS & ISSUES
Fixed a bug that makes Death cards sometimes stuck on the battleground.
Fixed a bug that makes Card attributes changed before 2 Players battle each round.
Fixed a bug that caused Illusion skill of
Ivar - The Myst
card applied wrong.Fixed a bug that caused
Flute Artist
card skill applied wrong and stop the gameFixed Post-fight bug that stops the game progression.
Fixed a bug that allows non-logged-in (Guest) users able to click Find match, but unable to play the game. Sign-in pop-up now appears correctly to require Guest users to log in.
Fixed a UI error that makes the down-facing card bigger than the front-facing cards in the game.
Fixed a UI bug that makes Decks in hand still shine while it’s still in Enemy's turn.
👋 We want to thank everyone for onboarding this journey from the early days, sharing your feedback, and reporting issues as you come across them, as they are extremely helpful while we continue to develop this game. We would like to kindly remind you that we are constantly working to try to push out updates to enhance your gaming experience continually, especially this year 2023, during the Soft launch and Alpha phase.
If you continue to encounter any of these issues after updating the game or stumble across a new issue, or just simply want to say hi and share any ideas, please write and text us directly on Metacraft Bench - Alpha Feedback or on Discord!
Thank you again, and have fun with Under Realm: Rise of Magic!